feat: add initial architecture
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using Game.Features.Player.Godot;
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using Godot;
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using System;
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public partial class GameWorld : Node
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{
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}
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@@ -0,0 +1 @@
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uid://drctu5y21ey2y
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@@ -0,0 +1,56 @@
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[gd_scene format=3 uid="uid://c44pljehe0qun"]
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[ext_resource type="Texture2D" uid="uid://b5i827vmueyei" path="res://assets/textures/skyboxes/skybox_emx_19.png" id="1_g4n7o"]
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[ext_resource type="PackedScene" uid="uid://curuqmbndymi6" path="res://src/Infrastructure/Floor/FloorCeilingHr42.tscn" id="2_1kpcd"]
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[ext_resource type="PackedScene" uid="uid://bka1dmgdi5btd" path="res://src/Features/Player/Godot/PlayerNode.tscn" id="2_mvtit"]
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[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_epykj"]
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panorama = ExtResource("1_g4n7o")
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[sub_resource type="Sky" id="Sky_1kpcd"]
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sky_material = SubResource("PanoramaSkyMaterial_epykj")
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[sub_resource type="Environment" id="Environment_mvtit"]
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background_mode = 2
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sky = SubResource("Sky_1kpcd")
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glow_enabled = true
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[node name="GameWorld" type="Node" unique_id=222644234]
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=1669211403]
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transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0)
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shadow_enabled = true
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[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=847581298]
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environment = SubResource("Environment_mvtit")
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[node name="Player" parent="." unique_id=26823676 instance=ExtResource("2_mvtit")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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[node name="Entities" type="Node3D" parent="." unique_id=851492709]
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[node name="floor_ceiling_hr_46" parent="Entities" unique_id=33949496 instance=ExtResource("2_1kpcd")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 4)
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[node name="floor_ceiling_hr_47" parent="Entities" unique_id=277851190 instance=ExtResource("2_1kpcd")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 4)
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[node name="floor_ceiling_hr_44" parent="Entities" unique_id=1904740552 instance=ExtResource("2_1kpcd")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -4)
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[node name="floor_ceiling_hr_45" parent="Entities" unique_id=1096250035 instance=ExtResource("2_1kpcd")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -4)
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[node name="floor_ceiling_hr_43" parent="Entities" unique_id=1799505353 instance=ExtResource("2_1kpcd")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 0)
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[node name="floor_ceiling_hr_42" parent="Entities" unique_id=1144273698 instance=ExtResource("2_1kpcd")]
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[node name="floor_ceiling_hr_48" parent="Entities" unique_id=252704215 instance=ExtResource("2_1kpcd")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 4)
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[node name="floor_ceiling_hr_49" parent="Entities" unique_id=1131416798 instance=ExtResource("2_1kpcd")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -4)
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[node name="floor_ceiling_hr_50" parent="Entities" unique_id=1804933431 instance=ExtResource("2_1kpcd")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 0)
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