feat: split player movement into ground and noclip strategies
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@@ -290,9 +290,10 @@ _surfaces = [{
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}]
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blend_shape_mode = 0
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[node name="Player" type="Node3D" unique_id=26823676 node_paths=PackedStringArray("Body", "Camera")]
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[node name="Player" type="Node3D" unique_id=26823676 node_paths=PackedStringArray("Body", "Collision", "Camera")]
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script = ExtResource("1_gkqfc")
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Body = NodePath("CharacterBody3D")
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Collision = NodePath("CharacterBody3D/CollisionShape3D")
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Camera = NodePath("CharacterBody3D/Camera3D")
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[node name="CharacterBody3D" type="CharacterBody3D" parent="." unique_id=1327672780]
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