feat: initialize Godot project with Git LFS

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2026-08-19 02:32:24 +02:00
commit 7a3b820877
15 changed files with 279 additions and 0 deletions
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Night Shift", "Night Shift.csproj", "{E25952AB-1907-46F3-BB14-3A724487A99E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
ExportDebug|Any CPU = ExportDebug|Any CPU
ExportRelease|Any CPU = ExportRelease|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E25952AB-1907-46F3-BB14-3A724487A99E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E25952AB-1907-46F3-BB14-3A724487A99E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E25952AB-1907-46F3-BB14-3A724487A99E}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
{E25952AB-1907-46F3-BB14-3A724487A99E}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
{E25952AB-1907-46F3-BB14-3A724487A99E}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
{E25952AB-1907-46F3-BB14-3A724487A99E}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
EndGlobalSection
EndGlobal