feat: initialize Godot project with Git LFS

This commit is contained in:
2026-08-19 02:32:24 +02:00
commit 7a3b820877
15 changed files with 279 additions and 0 deletions
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[gd_scene format=3 uid="uid://p766ipnev5hb"]
[ext_resource type="Texture2D" uid="uid://b5i827vmueyei" path="res://Assets/Textures/Skyboxes/skybox_emx_19.png" id="1_p8rbg"]
[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_p8rbg"]
panorama = ExtResource("1_p8rbg")
[sub_resource type="Sky" id="Sky_qtv3y"]
sky_material = SubResource("PanoramaSkyMaterial_p8rbg")
[sub_resource type="Environment" id="Environment_cmk6n"]
background_mode = 2
sky = SubResource("Sky_qtv3y")
glow_enabled = true
[node name="Main" type="Node" unique_id=118718415]
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=262568438]
environment = SubResource("Environment_cmk6n")