feat: initialize Godot project with Git LFS

This commit is contained in:
2026-08-19 02:32:24 +02:00
commit 7a3b820877
15 changed files with 279 additions and 0 deletions
+37
View File
@@ -0,0 +1,37 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Night Shift"
config/features=PackedStringArray("4.7", "Forward Plus")
config/icon="res://icon.svg"
[display]
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[dotnet]
project/assembly_name="Night Shift"
[editor]
naming/scene_name_casing=1
naming/script_name_casing=1
[physics]
3d/physics_engine="Jolt Physics"
[rendering]
rendering_device/driver.windows="d3d12"