chore: define dir structure

This commit is contained in:
2026-08-20 20:48:10 +02:00
parent c79aaa873c
commit be04f92260
14 changed files with 281 additions and 17 deletions
+8
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using Godot;
namespace Game.Bootstrap;
public partial class GameBootstrap : Node
{
}
@@ -1,8 +0,0 @@
using Game.Features.Player.Godot;
using Godot;
using System;
public partial class GameWorld : Node
{
}
@@ -1,7 +1,7 @@
[gd_scene format=3 uid="uid://c44pljehe0qun"]
[ext_resource type="Texture2D" uid="uid://b5i827vmueyei" path="res://assets/textures/skyboxes/skybox_emx_19.png" id="1_g4n7o"]
[ext_resource type="PackedScene" uid="uid://curuqmbndymi6" path="res://src/Infrastructure/Floor/FloorCeilingHr42.tscn" id="2_1kpcd"]
[ext_resource type="PackedScene" uid="uid://curuqmbndymi6" path="res://src/Scenes/FloorCeilingHr42.tscn" id="2_1kpcd"]
[ext_resource type="PackedScene" uid="uid://bka1dmgdi5btd" path="res://src/Features/Player/Godot/PlayerNode.tscn" id="2_mvtit"]
[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_epykj"]
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using System;
namespace Game.Shared.Domain;
public readonly record struct EntityId(Guid Value);
+6
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namespace Game.Shared.Events.Contracts;
public interface IEvent
{
}
@@ -1,6 +1,6 @@
using System;
namespace Game.Shared.Events;
namespace Game.Shared.Events.Contracts;
public interface IEventBus
{
-6
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@@ -1,6 +0,0 @@
namespace Game.Shared.Events;
public interface IEvent
{
}
@@ -1,7 +1,8 @@
using System;
using System.Collections.Generic;
using Game.Shared.Events.Contracts;
namespace Game.Shared.Events;
namespace Game.Shared.Events.Infrastructure;
public sealed class InMemoryEventBus : IEventBus
{