# Godot 4.2+ specific ignores ~*.dll # Godot 4+ specific ignores .godot/ .nomedia # Godot-specific ignores .import/ export.cfg export_credentials.cfg *.tmp # Imported translations generated from CSV files *.translation # C#/Mono-specific ignores .mono/ data_*/ mono_crash.*.json # Machine-local editor settings .vscode/settings.json # Generated Android export project /android/ # JetBrains Rider .idea/ # VS Code .vscode/