using System.Collections.Generic; using Game.Features.Console.Contracts; namespace Game.Features.Console.Application.Commands; public sealed class ClearCommand : ICommand { public string Name => "clear"; public string Description => "Clears the console output."; public IReadOnlyList Args { get; } = new CommandArgsBuilder().Build(); public CommandResult Execute(CommandArgValues args) => CommandResult.Ok(clearOutput: true); }