11 lines
255 B
C#
11 lines
255 B
C#
using Godot;
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namespace Game.Features.Items.Contracts;
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public interface IHeldItemPresenter
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{
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bool TryShowHeld(IItemInstance item, Hand hand);
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bool TryShowDropped(IItemInstance item, Vector3 worldPosition);
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void Refresh(IItemInstance item);
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}
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