Files
night-shift/src/Features/Items/Contracts/IHeldItemPresenter.cs
T

11 lines
255 B
C#

using Godot;
namespace Game.Features.Items.Contracts;
public interface IHeldItemPresenter
{
bool TryShowHeld(IItemInstance item, Hand hand);
bool TryShowDropped(IItemInstance item, Vector3 worldPosition);
void Refresh(IItemInstance item);
}