Files
night-shift/src/Features/Multiplayer/Contracts/Exceptions/MultiplayerAlreadyConnectedException.cs
T

7 lines
283 B
C#

namespace Game.Features.Multiplayer.Contracts.Exceptions;
/// <summary>
/// Thrown when trying to host or join while already connected to a session.
/// </summary>
public sealed class MultiplayerAlreadyConnectedException() : MultiplayerException("Already connected to a session.");