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night-shift/.gitignore
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# Godot 4.2+ specific ignores
~*.dll
# Godot 4+ specific ignores
.godot/
.nomedia
# Godot-specific ignores
.import/
export.cfg
export_credentials.cfg
*.tmp
# Imported translations generated from CSV files
*.translation
# C#/Mono-specific ignores
.mono/
data_*/
mono_crash.*.json
# Machine-local editor settings
.vscode/settings.json
# Generated Android export project
/android/